Dress4win has end to end tests covering 100% of their endpoints.
They want to ensure that the move of cloud does not introduce any new bugs.
Which additional testing methods should the developers employ to prevent an outage?
For this question, refer to the Dress4Win case study.
Dress4Win has asked you to recommend machine types they should deploy their application servers to. How should you proceed?
For this question, refer to the Dress4Win case study.
Dress4Win would like to become familiar with deploying applications to the cloud by successfully deploying some applications quickly, as is. They have asked for your recommendation. What should you advise?
For this question, refer to the Dress4Win case study.
Dress4Win has end-to-end tests covering 100% of their endpoints. They want to ensure that the move to the cloud does not introduce any new bugs. Which additional testing methods should the developers employ to prevent an outage?
You need to optimize batch file transfers into Cloud Storage for Mountkirk Games’ new Google Cloud solution.
The batch files contain game statistics that need to be staged in Cloud Storage and be processed by an extract
transform load (ETL) tool. What should you do?
For this question, refer to the Mountkirk Games case study. You are in charge of the new Game Backend Platform architecture. The game communicates with the backend over a REST API.
You want to follow Google-recommended practices. How should you design the backend?
Mountkirk Games wants to limit the physical location of resources to their operating Google Cloud regions.
What should you do?
For this question, refer to the Mountkirk Games case study.
Mountkirk Games wants to set up a real-time analytics platform for their new game. The new platform must meet their technical requirements. Which combination of Google technologies will meet all of their requirements?
For this question, refer to the Mountkirk Games case study
Mountkirk Games needs to create a repeatable and configurable mechanism for deploying isolated application environments. Developers and testers can access each other's environments and resources, but they cannot access staging or production resources. The staging environment needs access to some services from production.
What should you do to isolate development environments from staging and production?
For this question, refer to the Mountkirk Games case study.
Mountkirk Games has deployed their new backend on Google Cloud Platform (GCP). You want to create a thorough testing process for new versions of the backend before they are released to the public. You want the testing environment to scale in an economical way. How should you design the process?