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Maya12-A Exam Dumps - Autodesk Certification Questions and Answers

Question # 4

What will a Dmap shadow do that a Raytrace Shadow will not?

A Dmap shadow will...

Options:

A.

be visible in an IPR.

B create volumetric shadows through a light fog.

B.

produces correct shadows from transparent colored surfaces

C.

produces correct shadows from Cloud Render Type particles

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Question # 5

To control a Soft Body simula-tion that is out of hand, you can...

Options:

A.

use Springs to control the simulation if it gets erratic

B.

use a Pin Constraint to 'pin down' the particles that act erratically during the simulation

C.

use an nDynamics solver to control the simulation

D.

use rigid bodies and converts them to soft bodies.

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Question # 6

The shading network in a Normal 2DTexture Map is made up of which of the following?

Options:

A.

One file texture node and a projection node that defines the texture's placement

B.

One file texture node and the place2DTexture node that defines the texture's placement.

C.

Two place 2DTexture nodes.

D.

One place 2DTexture node and one place 3Dtexture node

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Question # 7

Which of the following BEST describes the Blend Shape deformer?

The Blend Shape deformer...

Options:

A.

creates a joint system based on the topology of the surface

B.

Blend shape deformers let you change the shape of one object into the shapes of other objects.

C.

is a special object you use to control the deformation effects of rigid skinning.

D.

lets you manually sculpt NURBS, polygons, or Subdivision surfaces quickly with the stroke of a brush

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Question # 8

Which of the following is NOT a Glow type with the Optical FX attribute?

Options:

A.

None

B.

Linear

C.

Star

D.

Exponential

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Question # 9

Which of the following is the button for displaying the Safe Action in Maya?

Options:

A.

Option A

B.

option B

C.

Option C

D.

Option D

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Question # 10

The ViewCube is an on-screen 3D navigation element that does which of the following?

Options:

A.

Creates a multicamera rig to navigate through your scene

B.

Provides feedback about stereo cameras and performs calculations to produce anaglyph images

C.

Enables you to quickly and easily switch between views.

D.

Provides feedback about the current camera view in relation to the 3D scene

E.

Both C and D

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Question # 11

What is the purpose of clipping planes in cameras?

Options:

A.

Special effects attributes such as 'Barn Doors' for the rendering camera

B.

Clipping planes are essentially the boundaries of the camera determining which objects will be rendered and which won't be rendered.

C.

They define the point at which the shutter closes within the frame interval.

D.

They determine the Depth of Field focal point.

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Question # 12

Which attribute is used to control the number of specular highlights that appear on a rendered object?

Options:

A.

Emit Specular

B.

Define Specular

C.

Illuminates by Default

D.

None of the above.

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Exam Code: Maya12-A
Exam Name: Maya 2012 Certified Associate Examination
Last Update: Feb 18, 2025
Questions: 30
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